![]() Having dwellers hit it off in the Living Quarters will eventually lead to babies being born, and is a good, fairly easy way to increase the number of dwellers at your disposal. As an example, the Water rooms require a good Perception stat, while the Diner needs Agility, and to be successful in the Living Quarters a good Charisma value needs to be in place. scheme from the main Fallout games, each dweller will have different values for each of the seven stats, and it turns out that each of the rooms requires a different strength to make them a success. The only problem? Once you start, you can’t stop.In an adaptation of the S.P.E.C.I.A.L. In other words, Fallout Shelter is, for a very long time, a truly free mobile game that doesn’t sucker you into paying extra for a fully fleshed-out experience. Chances are, you won’t even consider tapping the in-app store to purchase lunch boxes for items and currency – these are also in abundance when you complete objectives. Or, send them out into the desolate wasteland to hunt for resources – in this case the bottle caps that act as the in-game currency.Īs such, you won’t need to rely on in-app purchases to speed things along. If you’re in denial at the state of the outside world, just leave your dwellers within the confines of the shelter. And in a reference to the cutesy animated Vault Boy characters featured prominently in the Fallout series, the game takes on the same art style in a 2D world. ![]() There’s also a little nod to The Sims, because you need to keep the dwellers busy with jobs, raising their satisfaction level. Facilities are built underground, each having its own unique function to help maintain the vault. ![]() We’ve had a go at it and noticed a striking resemblance to the base construction section of XCOM: Enemy Unknown. ![]()
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